RELATED RESOURCES

Posted by The Final Show on Tuesday, February 4, 2025

https://github.com/MirrorNetworking/Mirror For our server-client networking system we use Mirror, which is a high level networking architecture that is built on top of a lower level transport communication layer.

https://partner.steamgames.com/doc/features/multiplayer For low level transport, we use Steam’s Steamworks API, with its designated library used for peer-to-peer connection for small player groups.